Terrace
A Web3 loot box campaign experience designed to drive engagement and onboard new users into a gamified on-chain rewards ecosystem.
Overview
Terrace is a Web3 loot box campaign platform — randomized reward drops that drive on-chain participation. The challenge was making it feel genuinely exciting while staying accessible to users new to Web3.
Every interaction was choreographed around tension and reveal. I covered the full scope: user flows, component system, operator dashboard, and the end-user claim experience.
Details
- Year
- 2025
- Role
- Lead Product Designer
- Sector
- Web3 / Gaming
- Deliverables
- UX, UI, Design System
- Duration
- 6 weeks
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